The Cromemco System Three is a Z-80 based computer. Which is nice, because I always wanted to learn Z-80 (this is my second Z-80 computer, the other one is a MSX2).
But What I like about the Cromemco is how well-built it is. I love it.
The computer is that not big, but it is a very heavy computer.
At the moment I don’t have the needed cables to test it. If I can’t find them, I might be able to build them myself (or not). If manage to get the cables, and provided that the computer works, I promise to write a game or something for it 🙂
I reversed engineer some games / demos in order to learn tricks
I had a 300 bps modem but I didn’t find any good C64 BBS
I did some cracks for a local company that was “publishing” (AKA pirating) games. In exchange they were providing me games. To put things into perspective it was impossible (I mean IMPOSSIBLE) to get original games in Argentina back then.
I knew some basic tricks like how to use more than 8 sprites, how to open the top and bottom borders, some raster effects… but nothing very advanced.
I loaded all my programs / games using the disk drive, which was much faster than the datasette, but still very slow
I had a fast-loader cartridge to accelerate the disk drive loading times. It also had a rudimentary MONITOR.
Although Argentina was using the PAL-N standard I had a NTSC Commodore 128. In Argentina we also had the Argentinean Commodore, called Drean Commodore, which was a PAL-N machine assembled in Argentina