The Cromemco System Three is a Z-80 based computer. Which is nice, because I always wanted to learn Z-80 (this is my second Z-80 computer, the other one is a MSX2). But What I like about the Cromemco is how well-built it is. I love it. The computer is that not big, but it isContinue reading “Cromemco System 3 computer”
Tag Archives: retro
VChar64: character editor for the Commodore 64
I started to code a unicycle game for the Commodore 64. The first thing that I realized was that I needed an game editor, so I started to code one: VChar64. Today I released v0.0.1 which has basic functionality but the functionality that it has, just work. You can download it from here: Download: https://github.com/ricardoquesada/vchar64 Features:Continue reading “VChar64: character editor for the Commodore 64”
Coding for the Commodore 64: What changed in the last 25 years
I stopped developing for the Commodore 64 in 1993. Since then a lot has happened: Back in late 80’s ~ beginning of 90’s: I did all my coding using the Commodore 128’s MONITOR command That means no text editor, no compiler, no linker. Similar to the debug.com command that used to be in DOS Since I didn’t use a text editor, I put allContinue reading “Coding for the Commodore 64: What changed in the last 25 years”