In 1986 (or was it 1987?) I got my first computer, a Commodore 64. I started learning BASIC and during ’87 and ’88 I created some very simple games. Somewhere in ’88 I started learning assembly language (machine language to be precise), but I don’t recall coding any game using this language. If so, it must have probably been due to the fact that I lacked a good monitor.
Somewhere in 1989, I switched to the Commodore 128. Whereas I continued creating games using BASIC, I also started coding some games in assembly language, profiting from the built-in C128 monitor, which was pretty decent.
In 1990 I started coding intros, doing some trainers, and re-cracking some games for a local computer shop (SADOI). And I kept doing that until 1992.
I stored all that sacred info (my games, intros, re-cracks, trainers) in my diskettes. At the time, my diskettes were my most valuable possession.