The Muni Race - Part I

A while ago, in 2008, I started coding a unicycle video game for the PC. I never finished it, but I always wanted to code one. And a few months ago I started coding the game again, but instead of coding it for the PC, I decided to code it for the Commodore 64. I want to code the game in a retro style. Coding a Commodore 64 game is already retro, and I want to create a retro game for the Commodore 64, like if this game were coded in 1982 instead of 2015. So it would be something like a retro-retro game. ...

September 7, 2015 · 1 min · ricardoquesada

VChar64: character editor for the Commodore 64

I started to code a unicycle game for the Commodore 64. The first thing that I realized was that I needed an game editor, so I started to code one: VChar64. Today I released v0.0.1 which has basic functionality but the functionality that it has, just work. You can download it from here: Download: https://github.com/ricardoquesada/vchar64 Features: Imports raw, PRG and CharPad file formats Exports to raw and PRG Basic editing functionality: Rotate, Invert, Clear, Shift left/right/up/down Multiplatform: Win, Linux and Mac Screenshot: ...

February 10, 2015 · 1 min · ricardoquesada