For those not familiar with Unijoysticle 2, it is a device that allows you to use modern Bluetooth gamepads like Sony DualSense or Nintendo Switch controllers (to name just a few) on old computers like the Commodore 64 or Amiga. What’s new in version 2+: Case friendly: lower profile, LEDs & buttons are close theContinue reading “Introducing Unijoysticle 2+”
Tag Archives: Commodore 64
A multi-platform 256-byte intro
“Amor para Dos” is a multi-platform 256-byte intro. The binary, without any kind of modification, can run both on: a 80386 (or better) + DOS and on a Commodore 64. We (L.I.A) released it at Flashparty 2021. I did the coding.
Unijoysticle 2: modern bluetooth gamepads for retro computers
Announcing Unijoysticle 2: Use modern Bluetooth controllers (gamepads, mice, smart TV remote controllers) in retro computers like the Commodore 64/128, Atari ST, Amiga and more. For further info go here: https://retro.moe/unijoysticle2
Tandy 64, and intro for the Tandy 1000 and more
With PVM with released an intro for the Tandy 1000 HX. The Tandy 1000 HX uses the Intel 8088-2 CPU. Which is a suuuuper slow CPU (slower than the 8086). With all its wait states and its limitations on the video card (no hardware sprites, no charset redefinition) it makes it comparable with a CommodoreContinue reading “Tandy 64, and intro for the Tandy 1000 and more”
Long time no see: UniJoystiCle for all platforms
I’ve been busy. I still have no spare time to work on my retro projects, but I have a plan. And it can’t fail. I plan to port the UniJoystiCle + The Uni Games to the following platforms: Commodore VIC 20: UniJoystiCle (single joystick) + The Uni Games Commodore PET: UniJoystiCle in expansion port (singleContinue reading “Long time no see: UniJoystiCle for all platforms”
Commodore 64 Assembly Tutorial
Commodore 64 Assembly Tutorial.
CommVEx XII and VCF West XI recap
Two weeks ago I attended the Commodore Vegas Expo XII, and last week I’ve been at the Vintage Computer Festival West XI. CommVEx XII As the name describes it, it was a Commodore Expo in Las Vegas. But the format is a mix between conference and expo. It is a real expo, but with theContinue reading “CommVEx XII and VCF West XI recap”
Finally, a Drean Commodore 64c
As a kid, I always avoided the Drean Commodore. I didn’t like them because they were not compatible with the NTSC software. As an adult, I really wanted one basically because I’m from Argentina, and the Drean was produced in Argentina. And I want to make sure that all the software that I develop worksContinue reading “Finally, a Drean Commodore 64c”
Fixing the Commodore SX-64: Replacing the MOS 6526
MOS 6526: The CIA chip You turn on your beloved SX-64 and you don’t see the blinking cursor. Don’t panic. Most probably one of the CIA chips (MOS 6526) is not working correctly. The Commodore 64 has two CIA chips. What you need to do is to replace the one that controls the keyboard, the CIAContinue reading “Fixing the Commodore SX-64: Replacing the MOS 6526”
VChar64: character editor for the Commodore 64
I started to code a unicycle game for the Commodore 64. The first thing that I realized was that I needed an game editor, so I started to code one: VChar64. Today I released v0.0.1 which has basic functionality but the functionality that it has, just work. You can download it from here: Download: https://github.com/ricardoquesada/vchar64 Features:Continue reading “VChar64: character editor for the Commodore 64”