The history of Cocos2d in a glimpse
Cocos2d (Python) In February 2008, at Los Cocos, Córdoba, Argentina, we started the “Los Cocos” Python game engine. We later renamed it Cocos2d. The idea was to create a game engine for the games we were creating for PyWeek. PyCamp 2008. Centro Allen Gardiner, Los Cocos, Córdoba, Argentina. We started the game engine with Lucio Torre, Daniel Moisset, Rayentray Tappa, and I, with the help of Alejandro Cura and other members of PyAr. ...