Pacífica
Luego de como 3 años, volví a Pacífica para hacer muni. No lo recordaba tan técnico. Muy buen lugar, y sobre todo porque me queda a 25 minutos de casa.
Luego de como 3 años, volví a Pacífica para hacer muni. No lo recordaba tan técnico. Muy buen lugar, y sobre todo porque me queda a 25 minutos de casa.
A while ago, in 2008, I started coding a unicycle video game for the PC. I never finished it, but I always wanted to code one. And a few months ago I started coding the game again, but instead of coding it for the PC, I decided to code it for the Commodore 64. I want to code the game in a retro style. Coding a Commodore 64 game is already retro, and I want to create a retro game for the Commodore 64, like if this game were coded in 1982 instead of 2015. So it would be something like a retro-retro game. ...
VChar64 v0.0.6 released. You can download it from here: Win32: vchar64-0.0.6.zip Mac: vchar64-0.0.6.dmg Tarball: vchar64-release-v0.0.6.zip Github: github.com/ricardoquesada/vchar64 New features: Undo / Redo Dockable panes Saves/Restores the window state and geometry. First release that includes binaries! Complete Changelog: CHANGELOG
I’ve just released VChar64 v0.0.5. Download: https://github.com/ricardoquesada/vchar64 Changelog: Max tile size is 8x8 (previous was 5x5) Right click works as painting with background color Fixed compiler warnings Better name suggestions when saving and exporting files Added support for importing CharPad 2.0 files If chars were modified, it asks before quitting and before starting a new one Added icon Added option to load lowercase chars Cue in dialog if chars were modified
I did a quick’n’dirty intro for the C64 to promote SDKBOX at Casual Connect 2015 SF. I took the scroller+rasterbar effects from the game that I’m doing, I took the music from somewhere, the fonts from somewhere, I added some simple moving bars at the top… and done. I only had one day to do it, and I was very happy with the result. The demo ran during the 1st day of the conference on a NTSC C64-SX. ...
Yo, Ashley, Tom y Dragon en Tarrancho. Muy lindo paseo con el Flow Trail como highlight. El segundo “Flow Trail” todavía no esta abierto. Más detalles y fotos acá: Pretending to Train
Dragón, Tom, Ned y yo en monociclo y Mateo en Bici. Fue un lindo paseo.
VChar64 v0.0.4 released! And thanks to Henning Bekel, VChar64 now supports xlink. Changes since v0.0.2: Added xlink support. For more info: http://henning-bekel.de/xlink/ Added Export As… Export will export the current project with the previous exported values Added Tile support
What was interesting about the Keynote: Brillo: the OS for the IoT… but but but, there were no talks about it, almost no information about it, nothing. Android Studio with C++ support: Finally :) The NDK really needs love, and having an IDE that supports it is great. Hey, even Microsoft is supporting the NDK now in VS2015. Photos is decoupled from Google+ with free unlimited storage: This is great. I’ve been using Picasa since day one and I never used Google+ to store my photos. So basically Photos is the same as Picasa, but with unlimited storage. Offline maps: Yeah Chrome Custom Tabs: Interesting alternative to present 3rd party views with the benefits of both the web and native worlds. What was not-that-interesting about the Keynote: ...
I’m good at software engineering, but in electronics, I’m a newbie. Nonetheless, I find electronics fascinating. Last year I did the first basic tutorials with Arduino, then I played a little bit with Raspberry Pi and CI20 (technically not really electronics). And this year, I built a very simple circuit to connect the RGBI output of my Commodore 128 to VGA… I have been using breadboard, so no soldering, no PCB, or anything like that. ...