C64 Remote Controller: Prototype v0.1 works!…

…or How to use a 64-bit machine to control a Commodore 64.

 

No schematics or PCBs yet. But at least I have the materials that I’m using:

  • One Lolin NodeMCU (should work with any other ESP8266 that have at least five GPIOs)
  • Two 4066 ICs. I’m using this one.

…and this is the software that I’m using both for the NodeMCU firmware and the iOS client:

More info and upgrades coming soon.

Todo list:

  • Support two joysticks at the same time (for multiplayer games)
  • Support mouse
  • Support paddle
  • Save/Replay commands so that you can kind-of-replay your game
  • Service discovery so that you don’t have to hardcore the IP address

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s