Comparing prices

Let’s compare some prices.

iOS:

Android:

Windows Phone 8:

 

Random thoughts:

  • Price-wise, Android is the cheapest.
  • Quality-wise, Android is also the cheapest. Developing for the NDK is very expensive (time-wise). So in the end developing for Android is much more expensive than developing for iOS (I don’t know yet how expensive is to develop for WinPhone).
  • iOS developers’ experience is years ahead of Android’s. Developing and debugging for Android’s NDK reminds me when I was developing for Linux in the 90s. Google, come one, please give us a good C++ IDE for the NDK.
  • You can develop Android apps using Mac, Windows or Linux. But you need a Mac to develop for iOS. And you need a PC in order to develop for Windows Phone.
  • Xcode became a great IDE. Not only because of compiler improvements, but also of how well it is integrated with iOS: OpenGL Frame grabber, GPU analysis, memory leak detection, CPU profiler, etc.
  • Six years ago, Visual Studio was the best IDE out there. It was way ahead of Xcode. I’m eager to use VS again. I’ll let you know my findings.

Published by ricardoquesada

cocos2d, unicyclist, commodore 8-bit

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